Sunday 28 April 2013

Week 17 - The End of Zombie Month

Hey everyone, just wrapped up my first Flames of War tournament today so I don't have too many more zombies for this week. With May coming up in just a couple days I guess it would be a good time to look at what I have got done as well. So first up, this weeks progress, 5 walkers and 4 runners.



So that brings the total zombie count up to 43. So with 2 days left in April I highly doubt I will finish up the last 22 in time. So I am looking at having them wrapped up before the end of May, which should be more than reasonable. I am away for much of next week so there wont be much progress to show. What I have been thinking about is setting up a gallery for the completed work and some of the WIP shots. Any thoughts? I may try to implement this a bit next week. Anyway below is the group shot of the zombies so far.


Oh and I got a message to state that the Season 2 Dreadball models are being sent out this week. So that is another 4 teams coming my way soon, just about in time for the league starting up at the club too...

The stats:

Day 118
142/118 Painted/Days passed
142/366 Painted/Target (38.8%)
50/50 Dreadball: Season 1(100%)
6/6 Mercs - Kezai Wazza (100%)
32/40 Blindwater Congregation (80.0%)
43/71 Zombicide! (60.6%)
0/1 Dreadball: Season 2 (0%)
5/89 Forge Fathers (5.6%)
6/150 Corporation Marines (4.0%)
0/102 Veer-myn (0.0%)
0/8 Khador (0.0%)
0/35 Protectorate of Menoth (0.0%)
0/15 Malifaux - Kirai Crew (0.0%)
0/9 Malifaux - Mei Feng Crew (0.0%)
0/6 Infinity - Haqqislam (0.0%)
0/21 Death Korps of Krieg (0.0%)
With more to come...

Sunday 21 April 2013

Week 16 - Slightly More Zombies

So just a small update this week as we are currently in the middle of a thunderstorm that may develop into flooding. Spent the weekend with the wife for our anniversary so only had evenings to paint and so only managed 7 this week, two Fatties and 5 walkers. Pics below.

Bad day at the office...

The twins.

I have deliberately been trying to limit my use of white since the first batch of zombies I did a couple weeks ago. We have been finding that the painted runners are still hard to spot in a crowd. Hopefully by dropping the amount of white shirts this will fix itself. Failing that I may have to paint the bases red as an indicator. I plan on swapping out the basic zombie bases with clear ones as they look quite nice on the printed tiles.

The stats:

Day 111
133/111 Painted/Days passed
133/366 Painted/Target (36.3%)
50/50 Dreadball: Season 1(100%)
6/6 Mercs - Kezai Wazza (100%)
32/40 Blindwater Congregation (80.0%)
34/71 Zombicide! (47.9%)
0/1 Dreadball: Season 2 (0%)
5/89 Forge Fathers (5.6%)
6/150 Corporation Marines (4.0%)
0/102 Veer-myn (0.0%)
0/8 Khador (0.0%)
0/35 Protectorate of Menoth (0.0%)
0/15 Malifaux - Kirai Crew (0.0%)
0/9 Malifaux - Mei Feng Crew (0.0%)
0/6 Infinity - Haqqislam (0.0%)
0/21 Death Korps of Krieg (0.0%)
With more to come...

Sunday 14 April 2013

Week 15 - More Zombies!

So I managed to finish up another 10 zombies today before becoming rather sick from a bad egg. So not quite the 20 I thought I would manage but these things happen. I have another 16 primed and ready to go so should be able to work through them during the week. The wife and I are celebrating our 2 year anniversary next weekend by doing some day trips so I will only have evenings to paint anything. Hopefully I will get the zombies wrapped up before then anyway.



I also managed to finish off the last four of the Kezai Wazza since Wednesday so that is a full set of Mercs ready for the table, group shot below.


Now I just have to hope that in the aftermath of the Mercs Global Campaign that my guys don't get disbanded... That would be embarrassing! Good excuse to get some more though, right?

The stats:

Day 104
126/104 Painted/Days passed
126/366 Painted/Target (34.4%)
50/50 Dreadball: Season 1(100%)
6/6 Mercs - Kezai Wazza (100%)
32/40 Blindwater Congregation (80.0%)
27/71 Zombicide! (38.0%)
0/1 Dreadball: Season 2 (0%)
5/89 Forge Fathers (5.6%)
6/150 Corporation Marines (4.0%)
0/102 Veer-myn (0.0%)
0/8 Khador (0.0%)
0/35 Protectorate of Menoth (0.0%)
0/15 Malifaux - Kirai Crew (0.0%)
0/9 Malifaux - Mei Feng Crew (0.0%)
0/6 Infinity - Haqqislam (0.0%)
0/21 Death Korps of Krieg (0.0%)
With more to come...

Wednesday 10 April 2013

Mid Week 15 - Mercs Madness!

Like the title? So seeing as how easy the zombies are to paint I have spent a couple evenings working on Mercs models instead. I think I can still get another 20 or so zombies done over the weekend so taking some down time in the evenings to finish this small group of models seems reasonable. The Kezai Wazza are proving to be fairly quick to get from primed to table worthy as well so with some luck I may have all six done by the end of week 16. On to the pics!




I have been having fun with the glow effects on these models. I have also worked in some subdued glow into the reds, they are harder as I want to avoid mixing them up to pink, I may go back and build them up with orange. That may be too much glow effect on a single model though. One of the local guys has been busily building some Mercs terrain as well so I hope to bring these in to the club for some very scenic looking games!

The stats:

Day 100
112/100 Painted/Days passed
112/366 Painted/Target (30.6%)
50/50 Dreadball: Season 1(100%)
32/40 Blindwater Congregation (80.0%)
17/71 Zombicide! (23.9%)
0/1 Dreadball: Season 2 (0%)
5/89 Forge Fathers (5.6%)
6/150 Corporation Marines (4.0%)
0/102 Veer-myn (0.0%)
0/8 Khador (0.0%)
0/35 Protectorate of Menoth (0.0%)
0/15 Malifaux - Kirai Crew (0.0%)
2/6 Mercs - Kezai Wazza (33.3%)
0/6 Infinity - Haqqislam (0.0%)
0/21 Death Korps of Krieg (0.0%)
With more to come...

Sunday 7 April 2013

Week 14 - Natcon Review and April Plans

Having finally recovered from travelling to Natcon I will give a brief run down on my experience there. The event format was unusual, day one had all players divided into pools of 6 or 8 (Covering the 2 surplus players) and playing off to see who gets into the top pool of 12 for days two and three. The round breakdown was 4-3-2. It was overall very pleasant not having to stress about performance on day two and the general vibe was positive from all involved by the end of the event.

I had the (dubious) fortune to have the least varied of all the pools, 2 Cygnar, 2 Menoth, 1 Legion and 1 Minions (Me!). This gave me some capacity to prepare for what I was likely to face, I expected to be playing up to 2 Stormwalls over two games and to have to deal with Exemplar Errants and their shenanigans. While I did end up playing both Menoth and Cygnar twice each I didn't see any of what I expected! (Seems the Wellington meta is quite different to the Auckland meta...) All up I beat one of each faction and just squeaked into the top pool by winning the last game on day one. (I would come to consider this major mistake #1 of the event...)

Days two and three are kind of a blur, the highlight was getting to play ex-Hamiltonian Scotty whom I hadn't played in some time. After going hard on the higher scoring zone I managed to grind out all of Scotts high Def Kayazy mercs but not before he had racked up 3 CPs... Ultimately I lost despite some seriously bad dice rolls on Scotts part (I think he failed 6 terror checks over the course of the game) and some awesome fire dice from my Gators. (Needing 9s or 11s to hit all 15 or so Kayazy...) Definitely a fun game for us both, looking forward to a rematch, hopefully at Rallypoint.

So I only won 1 game across days two and three (the last one of day three, no less.) leaving me in last place of the top pool, netting me 12th place overall (Yay silver lining, I was unable to drop to 28th ish...) and highest of the Hamilton travellers. (I was the only one to make the top pool.) Overall I came away with Best Sport and my fellow Hamiltonians scored 1st (of the bottom pool) and Best Painted. So a good long weekend for Hamilton!

Painting - As my lovely wife has pointed out, I haven't posted much lately. That and I have started to fall behind after my big painting stint back in week 1. To remedy this I am declaring April as Zombie month! There are a few reasons for this:
  • Easter was this week and Zombie Jesus is a thing...
  • The wife and I are very much enjoying our weekly Zombicide game.
  • Zombies are really easy to paint.
  • The Zombicide Season 2 kickstarter finished recently.
So I can't really go declaring it zombie month without having some zombies done now can I? I have finished up 17 zombies in the last two days, pics below.







I hope to finish up all 71 of the Zombicide figures by the end of April. That should set me up nicely and rebuild my buffer of painted models. On the miniatures front Dreadball Season 2 should be shipping out within the next month or so and Relic Knights has been postponed from May shipping to November shipping. (5 month delay!) I'm not too upset about the delay as I am in no way prepared for another 100+ models showing up on my doorstep just yet. Some of you may have been hearing the rumblings of Mantics new Sci-fi skirmish game Deadzone, due sometime in the next few weeks. Looks like I have to set aside a few more pennies for that as it looks to utilise the Warpath miniatures and also release the Plague as a new Race. Yay for Sci-fi zombies in space! As for Sci-fi I have a work in progress shot of my forward observer for Mercs below, complete with glow effect. I just need to do some minor details and base elements to finish him up, then on to the rest.


The stats:

Day 97
110/97 Painted/Days passed
110/366 Painted/Target (30.0%)
50/50 Dreadball: Season 1(100%)
32/40 Blindwater Congregation (80.0%)
17/71 Zombicide! (23.9%)
0/1 Dreadball: Season 2 (0%)
5/89 Forge Fathers (5.6%)
6/150 Corporation Marines (4.0%)
0/102 Veer-myn (0.0%)
0/8 Khador (0.0%)
0/35 Protectorate of Menoth (0.0%)
0/15 Malifaux - Kirai Crew (0.0%)
0/6 Mercs - Kezai Wazza (0.0%)
0/6 Infinity - Haqqislam (0.0%)
0/21 Death Korps of Krieg (0.0%)
With more to come...